We Jam Econo
A Framework for Persistent, Life-Sustaining Gig Misadventures in Space Compatible with TiGGR: Tiny Game for Generalized Roleplaying Components: 2d6, pencil and paper, TiGGR core rules Players: 1 GM + 2-4 crew (3-5 total) Playtime: 60-90 minutes per gig Tone: Bittersweet persistence — foam-padded bodies, unpadded feelings, infinite continuation WHAT IS WE JAM