Echo in the Hangar: Universal Century, Part Two

An unofficial, fan-made adaptation of our favorite MS Gundam characters to the Echo in the Hangar game.

Mobile Suit Gundam: Requiem for Vengeance

Preface: When the Gundam is Death Itself

Requiem for Vengeance isn’t a story about winning. It’s a dirge—a mechanized elegy where war becomes entropy, and the Gundam EX is less a hero’s tool than a spectral executioner. This adaptation reframes the show’s aesthetic terror and psychic collapse through Echo in the Hangar, a system built to cradle hauntings, frayed camaraderie, and voices that linger past the end.

This isn’t canon play. It’s memoryplay.

You won’t save the day. You might not even survive the mission. But you will echo.


Introduction: The Red Wolves Remember

The Red Wolf Squadron doesn’t get their names in the war’s grand epics. They fly Zaku IIs patched with salvage, sleep in frostbitten bunkers, and whisper to ghosts through static-scratched comms. In Echo in the Hangar, they are not pilots. They are residues.

This scenario invites you into their spiral—five souls caught in the withering orbit of the Gundam EX. Whether you’re Iria Solari, holding command with bloodied hands, or Kale Zavaleta, tallying the dead with clerical devotion, you’re here to feel the story collapse from the inside.

Use this adaptation as a mission log, character roster, or debriefing. Change names. Mix timelines. Let the Shred Index spike. Let the echoes speak.

And when you power down the last Zaku, sit in the silence. It’s part of the ritual.


Iria Solari – The Commander

Callsign: Red Wolf Alpha (or simply "Wolf Mother")Archetype Reasoning: As the leader of the Red Wolf Squadron, Iria carries the burden of command in a crumbling war. She’s not the strongest physically or emotionally, but she leads because someone has to—her resolve forged by loss (her husband Daltun) and duty to her son back in space.

Function Stack:

  • Reason +3 (She’s strategic, coordinating her team against the Gundam EX.)
  • Grounding +2 (Her empathy shines through her care for her squad and her Newtype instincts.)
  • Recall +1 (Memories of her husband and pre-war life linger.)
  • Impulse 0 (She’s deliberate, not rash.)
  • Wonder -2 (Her idealism has been eroded by war’s reality.)

Flaw Trigger: “When someone needs comfort, they default to command tone or withdrawal.” Iria struggles to offer softness, retreating to orders or silence when her team falters—like when she pushes them forward despite their losses.Spiral Anchor: “I signed every one of their discharge logs.” (A nod to her responsibility for her squad’s fates.)Mech/Craft Description: MS-06F Zaku II F-Type – Red-painted with twin commander horns, scarred from relentless combat. Later, the makeshift MS-06Rb-a Zaku II, cobbled from scrap, reflects her desperation.Grounding Object: Her husband’s engraved pocket watch with a family photo, hung on her console—a fragile tether to what she’s lost.


Kneeland LeSean – The Newbie

Callsign: Red Wolf CharlieArchetype Reasoning: Kneeland is the greenest member of the Red Wolves, thrust into horror as the sole survivor (besides Iria) after the Gundam EX’s first attack. His inexperience and need to prove himself fit the Newbie mold perfectly.

Function Stack:

  • Wonder +3 (He clings to naive hope and awe at the mobile suits.)
  • Impulse +2 (He acts quickly, often out of fear or desperation.)
  • Reason +1 (He’s learning, but not yet sharp.)
  • Grounding 0 (He’s too new to connect deeply.)
  • Recall -2 (No war history to haunt him—yet.)

Flaw Trigger: “When told to wait, they act anyway—to prove something.” Kneeland’s eagerness to fight the Gundam EX, even when outmatched, shows his reckless need to belong.Spiral Anchor: “I saw the launch record. I know who I replaced.” (He’s aware of the ghosts he’s stepping into.)Mech/Craft Description: MS-06F Zaku II F-Type – Standard issue, later replaced by the jury-rigged MS-06Rb-b Zaku II. It’s battered, untested, and barely holding together.Grounding Object: A crumpled Zeon enlistment pamphlet, a reminder of the propaganda that brought him here.


Reid "Chubs" Ghelfi – The Nihilist

Callsign: Red Wolf BravoArchetype Reasoning: As second-in-command, Chubs has a sardonic edge, likely numbed by the war’s toll. His death early in the series (sniped by the Gundam EX) makes him a perfect Echo, but alive, he’d fit the Nihilist—cracking dark jokes to cope with inevitability.

Function Stack:

  • Impulse +3 (He’s bold and reactive in combat.)
  • Wonder +2 (A twisted curiosity about the war’s absurdity.)
  • Grounding +1 (He cares for the squad, grudgingly.)
  • Reason 0 (He’s not a planner—just a doer.)
  • Recall -2 (He avoids the past; it’s too heavy.)

Flaw Trigger: “When things get real, they crack a joke too sharp to laugh at.” Chubs undercuts tension with biting humor, like mocking the Gundam right before it kills him.Spiral Anchor: “One more story, one more round, then I’ll go quietly.” (His fatalistic acceptance.)Mech/Craft Description: MS-06F Zaku II F-Type – Bulky, patched with extra armor, a reflection of his rough resilience.Grounding Object: A dented flask, half-full of smuggled liquor—his last comfort.


Kale Zavaleta – The Archivist

Callsign: Red Wolf DeltaArchetype Reasoning: As the squad’s sniper, Kale’s precision and detachment suggest someone who tracks details—kills, losses, moments—making him the Archivist. He remembers what others forget, even if it weighs him down.

Function Stack:

  • Recall +3 (He catalogs every mission, every death.)
  • Reason +2 (His sharpshooting demands calculation.)
  • Wonder +1 (A faint spark of curiosity about the enemy.)
  • Grounding 0 (He’s distant, not a unifier.)
  • Impulse -2 (He’s too methodical to rush in.)

Flaw Trigger: “When memory becomes unbearable, they try to erase—or rewrite—it.” Kale might suppress or distort the squad’s losses to keep functioning.Spiral Anchor: “I remember who sat in every cockpit. Even the empty ones.” (His burden of memory.)Mech/Craft Description: MS-06F Zaku II F-Type – Fitted with a long-range rifle, scratched with tally marks for kills. It’s steady but worn.Grounding Object: A small notebook with mission logs, scribbled in tight, obsessive handwriting.


Hailey Arhun – The Cynic

Callsign: N/A (Infantry tag-along)Archetype Reasoning: Hailey, a Zeon infantryman who joins the Red Wolves after her unit’s destruction, embodies the Cynic. Her bitterness toward the war and the neutral UMRC medic shows a jaded soul who still fights on.

Function Stack:

  • Reason +3 (She’s pragmatic, surviving by wits.)
  • Impulse +2 (Quick to lash out or act in a pinch.)
  • Wonder +1 (A buried flicker of defiance.)
  • Recall 0 (She carries scars but doesn’t linger.)
  • Grounding -2 (Her isolation keeps her from bonding.)

Flaw Trigger: “When idealism enters the room, they try to crush it—out of mercy.” Hailey scoffs at hope—like Iria’s resolve—fearing it’s a delusion.Spiral Anchor: “I still fix things. Doesn’t mean I believe in them.” (Her grudging persistence.)Mech/Craft Description: None – She’s infantry, but she might scavenge a wrecked Zaku’s rifle. It’s broken, like her faith.Grounding Object: A Zeon tattoo on her arm, faded and regretted—a mark she can’t erase.


Squad Rituals & Tone

Shared Rituals:

  • Pre-Launch Check: Each pilot taps their Zaku’s horn twice—for luck, or to wake the machine’s spirit.
  • Post-Mission Silence: No one speaks until the last Zaku’s powered down—a tribute to the fallen.
  • Static Prayer: They tune comms to static, listening for lost voices.

Tone Dial: Starts at Bleak Beauty—the Red Wolves’ camaraderie is sharp-edged, sacred, and shadowed by loss. It could hit Igloo Threshold as the Gundam EX whittles them down, leaving only silence.

Shred Index Triggers:

  • Iria’s orders pushing the squad past breaking.
  • Kneeland’s reckless charges against the Gundam EX.
  • Chubs’ death echoing as a Gadfly taunt.
  • Kale rewriting a mission log to hide a failure.
  • Hailey’s clash with the UMRC medic over “saving the enemy.”

Playing Requiem for Vengeance in Echo in the Hangar

The series’ focus on the Gundam EX as a relentless, almost supernatural threat fits the game’s pre-launch dread and debrief hauntings. Missions could be desperate stands against the Gundam, scavenging runs for Zaku parts, or retreats through ruined Europe. 

The Echo Chair would thrive with fallen Red Wolves like Chubs or Kale whispering over comms, prodding flaws, or logging the squad’s unraveling. The Shred Index would skyrocket as Iria’s leadership frays, Kneeland hardens, and Hailey’s cynicism poisons hope—spiraling toward an inevitable, quiet collapse.

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